Canis Bodhi


Changes: 

Added a permenant vinyl top as I did not like the default version with no top.  

Added a winch, default brush guard, and a roll bar as optional extras.

More military styled rims and a higher ride height.

Update V2.0 Changelog:

-reconverted with better normals and fixed collisions.
-added off-road tire textures.
-changed canvas top to use actual canvas texture.

Update V2.1 Changelog:

-swapped straight 6 model for a small block V8 as this is a common mod to real Kaiser Jeep M715's
-added IV style panel lines.
-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V2.2 Changelog:

-added compatibility for LibertyPlates mod by Shvab.
-added FLA audio lines.
-fixed a bug that would cause the badges to not darken when the car is burnt.

Update V2.2.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.


Data Lines:

vehicles.ide

bodhi, 	bodhi,	car,		BODHI,	                  RANCHER,	VEH@VAN,	VEH@VAN_FO2_FO2,	10,	999,		0.2950,	0.2950,		0.3,	2,	1.0	,2,	noboot+ext_strong

handling.dat   (as this is a former military truck so the ride is very stiff)

BODHI	    4300.0  3.0  85	0.0 0.24 -0.32	   	0.4  4  0.135 1.0 135.0	0.18 0.630 0.37  35.0		1.20 1.00 17.0 0.18 0.4828		2.7  1.1  1.2  0.10 -0.13 0.0  0.50     		0.7 0.5 0.7 1.2 	0.0  50000		220000		1				0

carcols.dat  (put this in the Car3 section) color 1 is the main body, color 2 is the wheel color.

bodhi, 	32,4,32, 39,1,39, 41,130,41, 49,1,49, 52,52,52, 54,4,54, 57,57,57, 62,130,62, 77,1,77, 80,130,80, 88,3,88, 90,1,90, 102,1,102, 105,1,105, 111,1,111, 116,130,116, 130,130,130, 89,1,89,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE bodhi FIELD BOOT_OPEN POS -0.000801 -1.491062 0.395487 ANGLES 0.251370 -0.000667 -3.133432 FOV 55.000000
VEHICLE bodhi FIELD BONNET_FWD POS -0.001968 1.158936 1.061401 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE bodhi FIELD BONNET_BWD POS -0.002930 -2.547058 0.929669 ANGLES -0.000120 0.000000 3.141541 FOV 55.000000
VEHICLE bodhi FIELD CINEY_WHEEL POS -1.196449 -0.180016 -0.203613 ANGLES -0.048883 -0.000026 -0.013675 FOV 55.000000
VEHICLE bodhi FIELD CINEY_UNDER POS -0.003941 -0.111085 -0.458740 ANGLES -0.000151 -0.000024 -0.000005 FOV 55.000000
VEHICLE bodhi FIELD CINEY_MISC_1 POS 1.583172 -5.772737 1.142280 ANGLES -0.164301 -0.167322 0.113018 FOV 45.000000
VEHICLE bodhi FIELD CINEY_MISC_2 POS -1.180932 -0.146745 1.057617 ANGLES -0.231292 0.276746 -0.561214 FOV 55.000000
VEHICLE bodhi FIELD JACKED POS 0.040814 0.677206 0.536499 ANGLES 0.228786 0.000127 2.001151 FOV 55.000000
VEHICLE bodhi FIELD BUSTED POS -0.589830 1.001343 0.881714 ANGLES -0.041334 0.000000 2.637026 FOV 55.000000
VEHICLE bodhi FIELD CARPHONE POS -0.511005 1.157715 0.953369 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE bodhi FIELD BONNET_L POS -0.587790 0.563599 1.000000 ANGLES 0.002122 -0.000000 1.567852 FOV 55.000000
VEHICLE bodhi FIELD BONNET_R POS 0.586107 0.564400 1.002319 ANGLES 0.002467 -0.000226 -1.569307 FOV 55.000000
VEHICLE bodhi FIELD CINEY_WHEEL_2 POS 1.445452 -2.185425 0.088867 ANGLES -0.005970 0.208207 0.166675 FOV 55.000000
VEHICLE bodhi FIELD CINEY_BACK POS -1.211378 0.941650 0.922241 ANGLES -0.205966 0.163625 -3.019295 FOV 55.000000
VEHICLE bodhi FIELD BUMPER POS 0.000000 2.299194 -0.213013 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE bodhi FIELD AIM_FR POS 0.003785 -0.245383 1.492331 ANGLES -1.562206 -0.002711 -0.002711 FOV 55.000000
VEHICLE bodhi FIELD CINEY_FAR_1 POS -1.899985 -3.766393 0.505493 ANGLES -0.096885 -0.210082 -0.485084 FOV 55.000000
VEHICLE bodhi FIELD CINEY_FAR_2 POS 1.844413 -5.290057 1.933350 ANGLES -0.292885 0.174331 0.058549 FOV 55.000000
VEHICLE bodhi FIELD CINEY_FAR_3 POS 1.907560 3.203289 -0.345767 ANGLES 0.208353 -0.265760 2.533091 FOV 74.300003
VEHICLE bodhi FIELD CINEY_FAR_4 POS -1.262114 3.245777 1.402344 ANGLES -0.485132 0.237833 -2.856915 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[bodhi]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -16.0
floatAsInt_E = -1.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_REVS_OFF
field_26 = 1080.0
field_2A = 600.0
floatAsInt_2E = -5.28
floatAsInt_32 = -2.84
field_36 = 2600.0
field_3A = 1200.0
floatAsInt_3E = -4.92
floatAsInt_42 = 2.0
field_46 = 260.0
field_4A = 100.0
floatAsInt_4E = -2.0
floatAsInt_52 = 2.0
field_56 = 100.0
field_5A = 50.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -8.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -1.133333
floatAsInt_multiplier1200_8E = 0.42917
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_EXTRAS_V_STYLE_AIR_INTAKE
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 0.875
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_4_MUSCLE_CAR_4_START_DIST
hornSound = BOBCAT_HORN
openSound = VEHICLES_EXTRAS_PICKUP_OPEN
closeSound = PICKUP_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_VAN_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_VAN_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_PICK_UP
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 2.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1